A narrative-driven inspiration system to reward bold choices, creativity, and cinematic moments.

What Is Heroic Resolve?

Heroic Resolve represents a surge of inner strength drawn from moments of personal triumph, sacrifice, or inspiration. These points are awarded by the DM when a player:

  • Delivers a truly impactful roleplay moment
  • Succeeds against the odds with clever or thematic play
  • Makes a sacrifice or choice that elevates the scene or story

Heroic Resolve Dice

Players receive special dice that scale with their level:

Character LevelHeroic Resolve Dice
1–41d4
5–81d6
9–121d8
13–161d10
17–201d12
  • Players may hold up to 5 Heroic Resolve dice at once.
  • These are not normal inspiration and do not expire until used.

Using Heroic Resolve Dice

You can roll one Heroic Resolve die to add it to any of the following:

  • Ability checks
  • Saving throws
  • Attack rolls
  • Damage rolls
  • Healing rolls

Note: These dice cannot be used on death saving throws (see Death & Resurrection).

Only one Heroic Resolve die may be used per roll.

Overflow Consequences

If the DM attempts to award a sixth Heroic Resolve die and the player already has five, something else may occur instead:

  • The DM may trigger a narrative consequence, minor mishap, or chaotic twist of fate.
  • This is a soft push to encourage spending Heroic Resolve rather than hoarding it.
  • Examples include:
    • A misfire in an overconfident moment
    • Magical feedback
    • A fumbled opportunity that would’ve gone differently if resolve had been used

These are situational, flavourful, and never intended to punish — only to nudge narrative momentum.